The shapes of string theory, tuned by hand.
String is an interactive string theory instrument rendered with WebGL shaders. You move through three scenes: a vibrating closed string, the pants and one-loop torus diagrams of string interactions, and a slice of a Calabi–Yau shape rotating through its hidden fourth dimension.

Physics you can pluck.
A harmonics equalizer sets each vibration mode, and every bar plays its overtone as a plucked string. Surface styles, palettes and post effects change how each shape renders, and any frame can be exported as a high-resolution image or recorded as a short clip.




